Updates for v1.07
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readme.txt
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readme.txt
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@ -21,10 +21,6 @@ USA.
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--
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This is a very rough release of Celestia, but all the basic
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functionality is there. Navigation and UI in general are very rudimentary.
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Getting started:
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Important: Celestia must be started from the directory in which the EXE
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@ -32,24 +28,25 @@ resides or else it will not find its data files. A real installer is
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forthcoming.
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Celestia will start up in a window, and if everything is working
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correctly, you'll see the Mir space station in front of a field of
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correctly, you'll see the asteroid Eros moving past a field of
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stars. In the left corner is a welcome message and some information
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about your target (Mir), your speed, and the current time (Universal
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about your target (Eros), your speed, and the current time (Universal
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Time, so it'll probably be a few hours off from your computer's clock.)
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Right drag the mouse to orbit Mir and you should see the Earth and some
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Right drag the mouse to orbit Eros and you should see the Earth and some
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familiar constellations. Left dragging the mouse changes your
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orientation too, but the camera rotates about its center instead of
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rotating around Mir. Rolling the mouse wheel will change your distance
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rotating around Eros. Rolling the mouse wheel will change your distance
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to the space station--you can move light years away, then roll the wheel
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in the opposite direction to get back to low Earth orbit.
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In Celestia, you'll generally have an object
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selected; currently, it's the Mir space station, but it could also be
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a star, planet, asteroid, or comet. The simplest way to select an
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object is to click on it. Try clicking on a star to select it. The
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information about Mir is replaced with some details about the star.
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Press G (or use the navigation menu), and you'll zoom through space
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toward the selected star. If you press G again, you'll approach
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the star even closer.
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in the opposite direction to get back to your starting location. If your
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mouse lacks a wheel, you can use the Home and End keys instead.
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In Celestia, you'll generally have an object selected; currently,
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it's Eros, but it could also be a star, planet, spacecraft, or galaxy.
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The simplest way to select an object is to click on it. Try clicking
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on a star to select it. The information about Eros is replaced with
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some details about the star. Press G (or use the navigation menu),
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and you'll zoom through space toward the selected star. If you
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press G again, you'll approach the star even closer.
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Press H to select our Sun, and then G to go back to our solar system.
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You'll find yourself half a light year away from the sun, which looks
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@ -106,15 +103,22 @@ K : Time 10x slower
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J : Reverse time
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Options:
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U : Toggle galaxy rendering
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N : Toggle planet and moon labels
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O : Toggle planet orbits
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V : Toggle HUD Text
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I : Toggle planet atmospheres (cloud textures)
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W : Toggle wireframe mode
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/ : Toggle constellation diagrams
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= : Toggle constellation labels
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B : Toggle star labels
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P : Toggle per-pixel lighting (if supported)
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[ : Decrease limiting magnitude (fewer stars visible)
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] : Increase limiting magnitude (more stars visible)
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Other:
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D : Run demo
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` : Show frames rendered per second
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It's possible to choose a star or planet by name. There are two ways to
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enter a star name: choose 'Select Object' from the Navigation menu to
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@ -139,4 +139,13 @@ Code revisions:
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1.07
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* More corrections to planetary orbital calculations
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* Accept LongOfPericenter as well ArgOfPericenter in solar system catalog files
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* Updated parser to accept C-style string escapes
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* Render the Milky Way and other galaxies
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* Added more constellations
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* Display constellation names
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* Cleaned up render menu
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* Added FPS counter
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* Implemented basic WWW info feature for planets and stars
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* New script commands: renderflags, labels, orbit
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* Implemented a scripted demo mode
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* Placed ISS in Earth orbit
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@ -1,6 +1,6 @@
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{
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select { object "Sol" }
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select { object "Venus" }
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select { object "Eros" }
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timerate { rate 0 }
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goto { time 0 }
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wait { duration 0.1 }
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9
todo.txt
9
todo.txt
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@ -18,8 +18,8 @@ USER INTERFACE
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* Make context menus work properly in full-screen mode
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* Fix camera rotation wackiness when using goto--probably slerp between orientations
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* Dialog box for displaying detailed information about a star or planet
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* More detailed info via the Internet--link to Nine Planets, simbad, etc.
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* Create a help file
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* Improve web info feature
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VISUALS
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* Shadows from rings on planet
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@ -31,18 +31,18 @@ VISUALS
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darkening, change convection cell size based on spectral class, etc.
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* Non-Lambertian illumination functions for planets
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* Add haloes around bright planets similar to the ones around stars
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* Render the Milky Way
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* Comets with dust and ion tails
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* Add some deep sky objects--planetary nebula, supernova remnants, etc.
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* Procedural textures for extrasolar planets
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* Atmospheric veils around planets
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* Specularity map for Earth (and other hypothetical ocean bearing worlds)
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* Bump mapped cloud layers
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* Show the Milky Way and neighboring galaxies
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* Render galaxies with colors--bluish spiral arms, yellowish center
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* Render dark dust bands in galaxies
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* Add textures to ISS and Mir models
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POLISH
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* Get a real installer working for Windows version
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* Demo mode
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* Tutorial mode
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* Add a flashy intro screen
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* Add screen shot feature
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@ -57,6 +57,7 @@ SIMULATION ACCURACY
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* Make some attempt at calculating stellar rotation rates
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* Model the irregular rotations of objects like Toutatis and Hyperion
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* Double star systems
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* Make the planets appear in their proper positions relative to the stars
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BUGS
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* Find out why picking sometimes stops working, apparently after orbiting
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