Fix point star rendering

pull/885/head
Levin Li 2020-11-29 09:49:06 +08:00
parent a0186828eb
commit 6848f65ee9
1 changed files with 1 additions and 0 deletions

View File

@ -70,6 +70,7 @@ void PointStarVertexBuffer::startPoints()
if (prog == nullptr)
return;
prog->use();
prog->setMVPMatrices(renderer.getProjectionMatrix(), renderer.getModelViewMatrix());
unsigned int stride = sizeof(StarVertex);
glEnableVertexAttribArray(CelestiaGLProgram::VertexCoordAttributeIndex);