Back-ported r4080 from trunk: Added ATI X800 to the Mac point sprite blacklist (fixed star glares on X850XT)

ver1_5_1
Christophe Teyssier 2008-03-08 15:29:08 +00:00
parent 9a36f6d66f
commit 84722ee437
1 changed files with 5 additions and 4 deletions

View File

@ -783,14 +783,15 @@ bool Renderer::init(GLContext* _context,
if (strstr(glRenderer, "Radeon 9600") != NULL ||
strstr(glRenderer, "Radeon 9700") != NULL ||
strstr(glRenderer, "Radeon 9800") != NULL ||
strstr(glRenderer, "Radeon X600") != NULL)
strstr(glRenderer, "Radeon X600") != NULL ||
strstr(glRenderer, "Radeon X800") != NULL)
{
// ATI RV3xx drivers on the Mac appear to limit point sprite size.
// Some ATI drivers on the Mac appear to limit point sprite size.
// This causes an abrupt size transition when going from billboards
// to sprites. Rather than incur overhead accounting for the size limit,
// do not use sprites on these renderers.
// Affected cards: 9550-9800, X300, X600, X1050 etc
// Renderer strings are not unique and only 4 should cover all cases
// Affected cards: 9550-9800, X300, X600, X1050, X850XT etc
// Renderer strings are not unique.
usePointSprite = false;
}
#endif