Commit Graph

72 Commits (spacecruft)

Author SHA1 Message Date
Chris Laurel 0237e09c5f Use an environment parameter for light color instead of the GL light state. 2003-02-18 07:36:32 +00:00
Chris Laurel 06893625a9 I'm whigging!!!! Oops. Fixed psychedelic colors. 2003-02-18 07:36:05 +00:00
Chris Laurel 5c59f3921b ARB versions of vertex programs. 2003-02-18 06:29:28 +00:00
Chris Laurel 79d547ddc8 ARB versions of vertex programs. 2003-02-18 06:13:11 +00:00
Chris Laurel eaf6dca536 ARB versions of vertex programs. 2003-02-18 04:43:22 +00:00
Chris Laurel 9d25ee2121 Use an environment parameter for light color instead of the GL light state. 2003-02-18 04:42:58 +00:00
Chris Laurel 81f06e9c98 ARB versions of vertex programs. 2003-02-18 02:16:26 +00:00
Chris Laurel b151ced5f4 Eliminate eclipse shadows on wrong side of planet. 2003-02-14 08:39:58 +00:00
Chris Laurel 89706ee191 Vertex shader for night side lights. 2002-12-23 07:59:26 +00:00
Christophe Teyssier dacae5a932 Changed $(datadir) to @datadir@ 2002-11-18 23:12:18 +00:00
Chris Laurel 0ef91b4508 Vertex shader for shadows cast by a a planet's rings onto its surface. 2002-09-23 02:01:46 +00:00
Chris Laurel a48714d6de Vertex shader for planetary rings. 2002-09-13 07:36:47 +00:00
Chris Laurel 023ece7f64 Vertex shader for diffuse + texture translation; used for moving cloud layers. 2002-08-28 04:37:34 +00:00
Chris Laurel 698712ad30 Handle different sized base, bump, and specular mask textures correctly. 2002-08-20 09:09:35 +00:00
Chris Laurel add3d7e665 Changed to use a local viewer model for computing specular reflections 2002-06-01 23:55:12 +00:00
Chris Laurel 3fc6205930 Vertex program for applying texture shadows. 2002-02-21 21:51:24 +00:00
Chris Laurel 47f03ab70c Automake files for data subdirectories. 2001-11-16 22:04:41 +00:00
Chris Laurel 9267c1c1ef Removed line to apply a 2.0 'gamma'; just do ordinary diffuse lighting for now. 2001-10-13 01:00:59 +00:00
Chris Laurel 717ce7606f Simplest possible vertex shader. 2001-10-09 22:23:08 +00:00
Chris Laurel 475506f360 Diffuse bump map and haze 2001-10-02 03:43:27 +00:00
Chris Laurel 8a690ec910 Removed dead instructions 2001-10-02 03:42:54 +00:00
Chris Laurel 3781d5580f Vertex programs for nVidia cards. 2001-09-28 01:38:24 +00:00