Andrew Tribick
d7b896c013
Remove pre-C++17 Eigen alignment code
2021-12-28 21:14:29 +01:00
Levin Li
1613542c5d
Fix duplicate in Body as well
2021-10-19 17:42:49 +08:00
Levin Li
d6270ecac2
i18n for star and dsos in code
2021-05-22 09:34:34 +08:00
Hleb Valoshka
f16c355d11
Add a new body parameter "reflectivity" complementing albedos
2021-03-10 17:51:10 +03:00
Hleb Valoshka
96feeceae4
Add RingRenderData to hide implementation specific data
2020-04-05 13:21:50 +03:00
Hleb Valoshka
bd7f9ebc9b
Use libepoxy instead of GLEW
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Unlike GLEW libepoxy supports OpenGL ES and better handles cases with
functions provided by different extensions, e.g. the same functions
provided by vendor/EXT/ARB/core.
2020-03-26 11:24:56 +03:00
pirogronian
1ebc427f41
Transform CatEntry into AstroObject with minimal common indexing rountines.
2020-03-06 18:11:53 +01:00
Hleb Valoshka
0af14d4ca8
Add LOD for planet rings
2019-11-01 12:12:04 +03:00
pirogronian
c3567d820c
Replace refcounted objects with std::shared_ptr
2019-08-16 12:45:57 +03:00
Hleb Valoshka
c95fe7ee0f
Fix bool usage in Body
2019-06-17 18:19:56 +03:00
Hleb Valoshka
a426916e2a
Get rid of immediate mode in ring rendering
...
nSections was hardcoded to 100 so I removed it from renderRingSystem
2019-04-22 21:21:05 +03:00
Luke McCrone
a363fc772b
Issue #216 : Allow changing colors for comet tails
2019-03-11 21:24:21 +03:00
Hleb Valoshka
c710412ba7
New planet parameters, core
2018-12-22 23:22:49 +03:00
Hleb Valoshka
7931114b9f
Fix new warnings
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- warning: deleting object of polymorphic class type ‘Star’ which has
non-virtual destructor might cause undefined behavior
[-Wdelete-non-virtual-dtor]
- enumeration value ‘Type_Generic’ not handled in switch [-Wswitch]
2018-12-08 02:06:16 +03:00
pirogronian
e6e84d1ce3
User-defined categories. Core + Lua.
2018-12-07 10:17:11 +01:00
Hleb Valoshka
dcf7f4aa55
Return string ref in Body::getInfoURL
2018-11-19 23:29:19 +03:00
Hleb Valoshka
ea273e0c6c
Cleanups, no functional changes
2018-10-18 21:52:04 +03:00
Hleb Valoshka
73638c116d
Remove basictypes.h and use standard c++11 types
2018-09-22 23:42:03 +03:00
Hleb Valoshka
b082d5f47f
Automatically convert to c++11 using clan-tidy
...
+ manual cleanups
2018-09-22 23:42:02 +03:00
Hleb Valoshka
882e4ecf28
fix whitespaces and indents
...
trailing spaces are removed
tabs are replaced with 4 spaces
# Conflicts:
# src/celengine/cmdparser.cpp
# src/celengine/command.cpp
# src/celestia/celestiacore.cpp
# src/celestia/celestiacore.h
# src/celestia/qt/qtappwin.cpp
# src/celestia/qt/qtglwidget.cpp
# src/celestia/win32/winmain.cpp
2018-09-22 23:41:57 +03:00
Chris Laurel
4a03b52617
Moved ephemeris files (subclasses of Orbit and RotationModel) into new celephem folder.
2009-11-02 20:30:18 +00:00
Chris Laurel
db1ce7d79a
Eigenized atmosphere code.
2009-07-23 03:11:40 +00:00
Chris Laurel
a5511ac191
Added missing EIGEN_MAKE_ALIGNED_OPERATOR_NEW to Body; now that it contains an Eigen fixed-size structure, it needs to be 16-byte aligned.
2009-07-17 00:54:49 +00:00
Chris Laurel
86d1808519
Eigenized Body and Selection classes; adapted dependent code. Removed some
...
miscellaneous compile warnings in other modules.
2009-07-16 23:37:48 +00:00
Chris Laurel
1f7a51d0ff
Changed behavior of Visible flag slightly. Visible false now means that an object's orbit will not be shown.
2008-10-01 22:50:38 +00:00
Chris Laurel
9d236c3b8e
- Added geometryScale property to Body class.
...
- Removed old bitfield based render marks code from Body class.
2008-09-22 20:59:04 +00:00
Chris Laurel
41efec9e08
- Added abstract class Geometry; this will permit geometry other than
...
static models to be used for objects.
- Replace body, star, and DSO instances of Model with Geometry
- Renamed ModelManager to GeometryManager
- Fixed a GeometryManager bug that was triggered by multiple uses of a mesh
file with different MeshCenters.
2008-07-23 21:54:53 +00:00
Chris Laurel
019b7e649e
Fixed const-ness mismatch in new name code.
2008-07-20 00:26:50 +00:00
Chris Laurel
e7645a774f
Introduced support for multiple names for solar system objects. As with
...
stars and DSOs, names are separated by colons.
2008-07-19 21:41:30 +00:00
Chris Laurel
7e117ee0fd
Added diffuse and minormoon classes.
2008-04-14 18:48:13 +00:00
Chris Laurel
d216a98755
Implemented secondary illumination (e.g. planetshine.) Rewrote much of the code that contructs render lists to make it possible to do compute secondary illumination efficiently. This patch fixes two other bugs. The orbit of barycenters is shown when they have children that are planets, moons, or asteroids. And, an incorrect frame release was fixed in solarsys.cpp.
2008-04-03 17:46:45 +00:00
Da Woon Jung
e59f4b4b54
HDR bloom, adaptive exposure, calibrated nightlights - disabled by default, enable with USE_HDR and HDR_COMPRESS. 4 new vertex programs added.
2008-03-25 00:23:16 +00:00
Chris Laurel
e4a28ef68a
Implemented more flexible system for reference marks. Reference mark objects lists are maintained instead of simple bitfields, allowing customization of reference mark parameters (e.g. arrow size, planet grid style, etc.) There are three new reference mark types: planetographic grid, spin vector, and body-to-body vector. The Qt4 and Win32 front ends have been updated; Gtk, KDE, and Mac interfaces need to be updated to use the new code for toggling reference marks.
...
This change also includes a fix for two problems with Replace:
- objects were being reordered so that selection with the 1-9 keys no longer worked as expected.
- children of Replaced bodies were being deleted
2008-03-20 21:36:17 +00:00
Chris Laurel
ed2b1319d8
Improved ssc file parser to allow a reference frame to reference the body that owns it. This eliminates the need to use Modify for body frames that depend on the position of the body itself (such as LVLH frames.)
2008-02-28 09:34:29 +00:00
Chris Laurel
eba1b9940c
- Implemented framework for Orbit and RotationModel subclasses to implement their own velocity and angular velocity methods to use instead of numerical differentation. Actual implementation of velocity methods will wait until further discussion on the developers list.
...
- Implemented Timelines for solar system bodies. A timeline allows a body to have different reference frames, orbits, and rotation models over time.
2008-02-21 02:25:48 +00:00
Chris Laurel
0cda718f63
Added new ssc object flags for visibility, orbit color, and orbit visibility. Added ssc properties for visibility and orbit color, celx methods for all new flags.
2008-02-04 00:17:35 +00:00
Chris Laurel
b1982a520d
Updated Body class to allow all three ellipsoid axes to be specified independently via SemiAxes property.
2008-02-01 01:37:49 +00:00
Chris Laurel
4a5b66a62c
Added a Clickable property for ssc objects, similar to request in feature
...
tracker item 1704255.
2008-01-31 20:04:01 +00:00
Christophe Teyssier
085898fe0d
Fixed body lookups by localized name.
2007-12-14 22:35:12 +00:00
Chris Laurel
23c66a059f
Fixed frame related bug that caused a body to be positioned incorrectly
...
when the star of its orbit frame didn't match the namespace root star.
2007-12-11 21:25:35 +00:00
Chris Laurel
1e2003f733
Ignore phase when culling satellites based on the magnitude of their primary body; this prevents a planet's satellites from disappearing when it approaches a solar transit.
2006-12-20 19:34:47 +00:00
Chris Laurel
37b1cc1226
Improved precision of LongLat positions.
2006-12-07 06:44:31 +00:00
Chris Laurel
2832499ad3
Added object classification for stars (for orbit display)
2006-12-03 08:31:24 +00:00
Chris Laurel
74fcc1bb73
Accelerate the loading of large catalog files by using an O(log N) instead of O(N) search.
2006-11-27 10:01:46 +00:00
Chris Laurel
664a4ddc38
Code cleanup:
...
- Removed remaining references to OrbitReferencePlane
- Replaced instances of constant for J2000 obliquity with astro::J2000Obliquity
2006-11-06 06:18:09 +00:00
Chris Laurel
a8ef020fd7
- Fixed orbit paths so that they work for objects with an orbit frame
...
- Eliminated OrbitReferencePlanel it's superceded by reference frames
2006-10-31 08:23:04 +00:00
Chris Laurel
e1d926725e
More work on reference frames:
...
- Changed *geographic* function names to more appropriate *BodyFixed*
- Implemented parsing of BodyFixed and MeanEquator frames
- Added freeze epoch for MeanEquator frame
- Added a correction so that x-axis of body-fixed frames goes through prime meridian
2006-10-27 17:13:45 +00:00
Christophe Teyssier
973b94221e
Fixed compilation with gcc 4.1.2 and warnings.
2006-10-25 23:03:19 +00:00
Chris Laurel
3fcfa10c20
Added orbit and body reference frames to Body class.
2006-10-25 08:09:14 +00:00
Chris Laurel
d5e28eb0e5
Implemented RotationModel class hierarchy to replace RotationElements. The new scheme allows more sophisticated ways of specifying the orientation of a body, including builtin functions and orientation data files.
2006-10-18 08:34:27 +00:00