..
CMakeLists.txt
Big common application code refactoring
2019-10-09 15:55:14 +03:00
asterism.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
asterism.h
Refactor simple shader generation
2019-08-02 14:34:25 +03:00
astro.cpp
Use __APPLE__ in place of TARGET_OS_MAC
2019-08-20 10:19:42 +03:00
astro.h
Remove support for old vector math
2019-03-16 18:21:50 +03:00
atmosphere.h
fix whitespaces and indents
2018-09-22 23:41:57 +03:00
axisarrow.cpp
Replace refcounted objects with std::shared_ptr
2019-08-16 12:45:57 +03:00
axisarrow.h
Refactor simple shader generation
2019-08-02 14:34:25 +03:00
body.cpp
Replace refcounted objects with std::shared_ptr
2019-08-16 12:45:57 +03:00
body.h
Replace refcounted objects with std::shared_ptr
2019-08-16 12:45:57 +03:00
boundaries.cpp
Refactor simple shader generation
2019-08-02 14:34:25 +03:00
boundaries.h
Refactor simple shader generation
2019-08-02 14:34:25 +03:00
catalogxref.cpp
Use c.push_back instead of c.insert(c.end,...)
2018-09-22 23:42:03 +03:00
catalogxref.h
Mark some enums as uint32_t
2018-12-08 02:05:52 +03:00
category.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
category.h
I18n support for user defined categories via Lua and catalog files.
2018-12-30 17:23:48 +01:00
catentry.cpp
Remove incorrectly placed ';'
2019-01-04 19:10:01 +03:00
catentry.h
Make dispositions general and use it in loadCategory.
2019-01-03 20:00:30 +01:00
console.cpp
Big common application code refactoring
2019-10-09 15:55:14 +03:00
console.h
Big common application code refactoring
2019-10-09 15:55:14 +03:00
constellation.cpp
Make work with constellations more C++-like
2018-11-08 11:06:17 +03:00
constellation.h
Make work with constellations more C++-like
2018-11-08 11:06:17 +03:00
curveplot.cpp
Use vertex buffer when displaying orbits
2019-07-02 15:07:13 +03:00
curveplot.h
Use vertex buffer when displaying orbits
2019-07-02 15:07:13 +03:00
dds.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
deepskyobj.cpp
Port to filesystem API
2019-08-16 18:11:24 +03:00
deepskyobj.h
Port to filesystem API
2019-08-16 18:11:24 +03:00
dispmap.cpp
Automatically convert to c++11 using clan-tidy
2018-09-22 23:42:02 +03:00
dispmap.h
Automatically convert to c++11 using clan-tidy
2018-09-22 23:42:02 +03:00
dsodb.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
dsodb.h
Port to filesystem API
2019-08-16 18:11:24 +03:00
dsoname.cpp
Remove basictypes.h and use standard c++11 types
2018-09-22 23:42:03 +03:00
dsoname.h
Untempletization of NameDatabase
2019-01-18 23:00:39 +01:00
dsooctree.cpp
Fix typo in DSO octree debug macro.
2019-06-06 12:27:22 +02:00
dsooctree.h
First round of Eigen-izing the core Celestia code.
2009-07-15 03:06:30 +00:00
execenv.h
Cleaned up include files used by modules in celengine:
2009-10-04 14:12:59 +00:00
frame.cpp
Replace refcounted objects with std::shared_ptr
2019-08-16 12:45:57 +03:00
frame.h
Common stuff for shared classes.
2019-09-03 22:03:04 +02:00
frametree.cpp
Replace refcounted objects with std::shared_ptr
2019-08-16 12:45:57 +03:00
frametree.h
Replace refcounted objects with std::shared_ptr
2019-08-16 12:45:57 +03:00
galaxy.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
galaxy.h
Port to filesystem API
2019-08-16 18:11:24 +03:00
geometry.h
Move math code into celmath namespace
2019-05-20 10:48:04 +03:00
glcontext.cpp
Remove unneeded functions from GLContext
2018-12-11 20:32:13 +03:00
glcontext.h
Remove unneeded functions from GLContext
2018-12-11 20:32:13 +03:00
glmarker.cpp
Fix assert in Renderer::renderMarker
2019-06-28 17:30:59 +03:00
globular.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
globular.h
Mark overridden virtual function as "override"
2019-08-27 23:54:27 +03:00
glshader.cpp
Add Mat3/4ShaderParameter classes
2019-07-02 10:29:31 +03:00
glshader.h
Add Mat3/4ShaderParameter classes
2019-07-02 10:29:31 +03:00
image.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
image.h
Port to filesystem API
2019-08-16 18:11:24 +03:00
lightenv.h
Automatically convert to c++11 using clan-tidy
2018-09-22 23:42:02 +03:00
location.cpp
Return reference from getInfoURL() of DeepSkyObject and Location
2018-12-08 02:05:52 +03:00
location.h
Return reference from getInfoURL() of DeepSkyObject and Location
2018-12-08 02:05:52 +03:00
lodspheremesh.cpp
Remove uneeded #include "vecgl.h"
2019-07-09 23:38:41 +03:00
lodspheremesh.h
Disable GLContext usage as it does nothing now
2019-06-20 13:03:02 +03:00
marker.cpp
Markers reimplemented using modern GL
2019-06-25 23:03:30 +03:00
marker.h
Markers reimplemented using modern GL
2019-06-25 23:03:30 +03:00
meshmanager.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
meshmanager.h
Port to filesystem API
2019-08-16 18:11:24 +03:00
modelgeometry.cpp
Convert raw pointers to std::unique_ptr in ModelGeometry
2019-08-16 09:49:01 +03:00
modelgeometry.h
Convert raw pointers to std::unique_ptr in ModelGeometry
2019-08-16 09:49:01 +03:00
multitexture.cpp
Port to filesystem API
2019-08-16 18:11:24 +03:00
multitexture.h
Port to filesystem API
2019-08-16 18:11:24 +03:00
name.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
name.h
Restore name completion support.
2019-02-28 20:23:09 +01:00
nebula.cpp
Port to filesystem API
2019-08-16 18:11:24 +03:00
nebula.h
Port to filesystem API
2019-08-16 18:11:24 +03:00
observer.cpp
Common stuff for shared classes.
2019-09-03 22:03:04 +02:00
observer.h
Common stuff for shared classes.
2019-09-03 22:03:04 +02:00
octree.h
Added debug octree stats, visible together with fps counter.
2019-05-02 13:57:42 +02:00
opencluster.cpp
Port to filesystem API
2019-08-16 18:11:24 +03:00
opencluster.h
Port to filesystem API
2019-08-16 18:11:24 +03:00
overlay.cpp
Big common application code refactoring
2019-10-09 15:55:14 +03:00
overlay.h
Big common application code refactoring
2019-10-09 15:55:14 +03:00
overlayimage.cpp
Big common application code refactoring
2019-10-09 15:55:14 +03:00
overlayimage.h
Big common application code refactoring
2019-10-09 15:55:14 +03:00
parseobject.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
parseobject.h
Port to filesystem API
2019-08-16 18:11:24 +03:00
parser.cpp
Big common application code refactoring
2019-10-09 15:55:14 +03:00
parser.h
Big common application code refactoring
2019-10-09 15:55:14 +03:00
particlesystem.cpp
Use Eigen::Vector*::Unit*() and Eigen::Vector*::Zero() here and there
2018-11-08 11:06:17 +03:00
particlesystem.h
Move math code into celmath namespace
2019-05-20 10:48:04 +03:00
particlesystemfile.cpp
Use Eigen::Vector*::Unit*() and Eigen::Vector*::Zero() here and there
2018-11-08 11:06:17 +03:00
particlesystemfile.h
Automatically convert to c++11 using clan-tidy
2018-09-22 23:42:02 +03:00
planetgrid.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
planetgrid.h
Automatically convert to c++11 using clan-tidy
2018-09-22 23:42:02 +03:00
rectangle.h
Big common application code refactoring
2019-10-09 15:55:14 +03:00
referencemark.h
Eigenized reference mark, label, and marker code.
2009-07-21 04:04:26 +00:00
rendcontext.cpp
Move duplicated setVertexArrays to RenderContext
2019-08-16 09:49:01 +03:00
rendcontext.h
Move duplicated setVertexArrays to RenderContext
2019-08-16 09:49:01 +03:00
render.cpp
Big common application code refactoring
2019-10-09 15:55:14 +03:00
render.h
Big common application code refactoring
2019-10-09 15:55:14 +03:00
renderglsl.cpp
Add a ::Color -> cmod::Material::Color helper
2019-08-16 09:49:01 +03:00
renderglsl.h
Move math code into celmath namespace
2019-05-20 10:48:04 +03:00
renderinfo.h
Fix more coverity issues
2018-10-30 23:52:19 +03:00
rotationmanager.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
rotationmanager.h
Port to filesystem API
2019-08-16 18:11:24 +03:00
selection.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
selection.h
User-defined categories. Core + Lua.
2018-12-07 10:17:11 +01:00
shadermanager.cpp
Fix PVS Studio reported errors ( Closes : #425 )
2019-10-04 20:49:34 +03:00
shadermanager.h
Refactor simple shader generation
2019-08-02 14:34:25 +03:00
shared.h
Common stuff for shared classes.
2019-09-03 22:03:04 +02:00
simulation.cpp
Replace refcounted objects with std::shared_ptr
2019-08-16 12:45:57 +03:00
simulation.h
Replace refcounted objects with std::shared_ptr
2019-08-16 12:45:57 +03:00
skygrid.cpp
Move math code into celmath namespace
2019-05-20 10:48:04 +03:00
skygrid.h
Automatically convert to c++11 using clan-tidy
2018-09-22 23:42:02 +03:00
solarsys.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
solarsys.h
Port to filesystem API
2019-08-16 18:11:24 +03:00
spheremesh.cpp
Remove basictypes.h and use standard c++11 types
2018-09-22 23:42:03 +03:00
spheremesh.h
Automatically convert to c++11 using clan-tidy
2018-09-22 23:42:02 +03:00
star.cpp
Add a method to get star's bolometric luminosity
2019-09-20 00:01:19 +03:00
star.h
Add a method to get star's bolometric luminosity
2019-09-20 00:01:19 +03:00
starbrowser.cpp
Use c.push_back instead of c.insert(c.end,...)
2018-09-22 23:42:03 +03:00
starbrowser.h
fix whitespaces and indents
2018-09-22 23:41:57 +03:00
starcolors.cpp
Automatically convert to c++11 using clan-tidy
2018-09-22 23:42:02 +03:00
starcolors.h
changed ColorTable enum name to avoid conflct in macosx
2004-12-18 23:04:58 +00:00
stardb.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
stardb.h
Port to filesystem API
2019-08-16 18:11:24 +03:00
starname.cpp
Restore name completion support.
2019-02-28 20:23:09 +01:00
starname.h
Untempletization of NameDatabase
2019-01-18 23:00:39 +01:00
staroctree.cpp
Additional code hide behind OCTREE_DEBUG flag.
2019-05-02 13:57:42 +02:00
staroctree.h
First round of Eigen-izing the core Celestia code.
2009-07-15 03:06:30 +00:00
stellarclass.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
stellarclass.h
Add StellarClass helpers for StarDB Ver. 0x0200
2018-11-13 19:55:07 +01:00
surface.h
Cleanup code related to non-GLSL render paths
2018-10-28 22:00:27 +03:00
texmanager.cpp
Fix debug compilation errors
2019-09-01 08:44:28 +08:00
texmanager.h
Port to filesystem API
2019-08-16 18:11:24 +03:00
texture.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
texture.h
Port to filesystem API
2019-08-16 18:11:24 +03:00
timeline.cpp
Replace refcounted objects with std::shared_ptr
2019-08-16 12:45:57 +03:00
timeline.h
Replace refcounted objects with std::shared_ptr
2019-08-16 12:45:57 +03:00
timelinephase.cpp
Replace refcounted objects with std::shared_ptr
2019-08-16 12:45:57 +03:00
timelinephase.h
Replace refcounted objects with std::shared_ptr
2019-08-16 12:45:57 +03:00
tokenizer.cpp
Fix more coverity issues
2018-10-30 23:52:19 +03:00
tokenizer.h
Fix more coverity issues
2018-10-30 23:52:19 +03:00
trajmanager.cpp
define macros for print levels and avoid direct use of fmt::printf
2019-08-31 13:32:44 +08:00
trajmanager.h
Port to filesystem API
2019-08-16 18:11:24 +03:00
univcoord.cpp
Remove unused deprecated methods
2019-04-03 00:18:02 +03:00
univcoord.h
Remove unused deprecated methods
2019-04-03 00:18:02 +03:00
universe.cpp
Replace refcounted objects with std::shared_ptr
2019-08-16 12:45:57 +03:00
universe.h
Add new Renderer flags
2018-11-16 21:25:16 +01:00
vecgl.h
Remove support for old vector math
2019-03-16 18:21:50 +03:00
vertexbuf.h
Remove basictypes.h and use standard c++11 types
2018-09-22 23:42:03 +03:00
vertexobject.cpp
Allow updates of VertexObject and mark some methods as noexcept
2019-07-07 22:24:59 +03:00
vertexobject.h
Allow updates of VertexObject and mark some methods as noexcept
2019-07-07 22:24:59 +03:00
virtualtex.cpp
Fix virtual texture loading and VT code tiny cleanup
2019-09-06 11:28:23 +03:00
virtualtex.h
Fix virtual texture loading and VT code tiny cleanup
2019-09-06 11:28:23 +03:00
visibleregion.cpp
Make VisibleRegion more GL2-friendly
2019-07-07 22:24:59 +03:00
visibleregion.h
Automatically convert to c++11 using clan-tidy
2018-09-22 23:42:02 +03:00