celestia/src/celengine
Hleb Valoshka 73638c116d Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
..
CGBuffer.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
Makefile.am update for newer automake 2018-09-22 23:41:57 +03:00
asterism.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
asterism.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
astro.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
astro.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
atmosphere.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
axisarrow.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
axisarrow.h Eigenized reference mark, label, and marker code. 2009-07-21 04:04:26 +00:00
body.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
body.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
boundaries.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
boundaries.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
catalogxref.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
catalogxref.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
celestia.h Adapt code to Eigen 3.3 2018-09-22 17:08:07 +03:00
cmdparser.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
cmdparser.h First round of Eigen-izing the core Celestia code. 2009-07-15 03:06:30 +00:00
command.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
command.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
console.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
console.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
constellation.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
constellation.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
dds.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
deepskyobj.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
deepskyobj.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
dispmap.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
dispmap.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
dsodb.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
dsodb.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
dsoname.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
dsoname.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
dsooctree.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
dsooctree.h First round of Eigen-izing the core Celestia code. 2009-07-15 03:06:30 +00:00
eigenport.h Eigenized lighting and shadow calculations in renderer. 2009-07-18 05:50:56 +00:00
execenv.h Cleaned up include files used by modules in celengine: 2009-10-04 14:12:59 +00:00
execution.cpp Fix for problem when opening CEL-scripts on Windows. 2004-03-13 17:46:06 +00:00
execution.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
fragmentprog.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
fragmentprog.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
frame.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
frame.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
frametree.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
frametree.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
galaxy.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
galaxy.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
geometry.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
glcontext.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
glcontext.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
globular.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
globular.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
glshader.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
glshader.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
image.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
image.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
lightenv.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
location.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
location.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
lodspheremesh.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
lodspheremesh.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
marker.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
marker.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
meshmanager.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
meshmanager.h - Moved cmod code into a separate module celmodel. 2010-02-05 20:05:18 +00:00
modelgeometry.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
modelgeometry.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
multitexture.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
multitexture.h Added isValid() method for MultiResTexture class. 2007-12-08 20:49:30 +00:00
name.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
nebula.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
nebula.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
observer.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
observer.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
octree.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
opencluster.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
opencluster.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
overlay.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
overlay.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
parseobject.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
parseobject.h SSC parser changes to make it easier to place objects on planet surfaces: 2008-08-29 23:33:15 +00:00
parser.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
parser.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
particlesystem.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
particlesystem.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
particlesystemfile.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
particlesystemfile.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
planetgrid.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
planetgrid.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
referencemark.h Eigenized reference mark, label, and marker code. 2009-07-21 04:04:26 +00:00
regcombine.cpp More GLEW-related cleanup. 2009-08-15 00:48:42 +00:00
regcombine.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
rendcontext.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
rendcontext.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
render.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
render.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
renderglsl.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
renderglsl.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
renderinfo.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
rotationmanager.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
rotationmanager.h Moved ephemeris files (subclasses of Orbit and RotationModel) into new celephem folder. 2009-11-02 20:30:18 +00:00
selection.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
selection.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
shadermanager.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
shadermanager.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
simulation.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
simulation.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
skygrid.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
skygrid.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
solarsys.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
solarsys.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
spheremesh.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
spheremesh.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
star.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
star.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
starbrowser.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
starbrowser.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
starcolors.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
starcolors.h changed ColorTable enum name to avoid conflct in macosx 2004-12-18 23:04:58 +00:00
stardb.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
stardb.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
starname.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
starname.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
staroctree.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
staroctree.h First round of Eigen-izing the core Celestia code. 2009-07-15 03:06:30 +00:00
stellarclass.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
stellarclass.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
surface.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
texmanager.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
texmanager.h Complete rewrite of texture handling code for cleanup and in order to support virtual textures. What was the texture class is now split between Texture and Image. There are several subclasses of Texture, including ImageTexture, TiledTexture, CubeMap, and VirtualTexture. 2003-07-30 05:34:04 +00:00
texture.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
texture.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
timeline.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
timeline.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
timelinephase.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
timelinephase.h - Implemented framework for Orbit and RotationModel subclasses to implement their own velocity and angular velocity methods to use instead of numerical differentation. Actual implementation of velocity methods will wait until further discussion on the developers list. 2008-02-21 02:25:48 +00:00
tokenizer.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
tokenizer.h Added units support to parser and tokenizer. Units are specified inside angle brackets after the property name. 2009-12-16 19:23:51 +00:00
trajmanager.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
trajmanager.h Moved ephemeris files (subclasses of Orbit and RotationModel) into new celephem folder. 2009-11-02 20:30:18 +00:00
univcoord.cpp More Eigenization changes and fixes for UniversalCoord methods. 2009-07-24 06:59:54 +00:00
univcoord.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
universe.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
universe.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
vecgl.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
vertexbuf.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
vertexprog.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
vertexprog.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
virtualtex.cpp Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
virtualtex.h Remove basictypes.h and use standard c++11 types 2018-09-22 23:42:03 +03:00
visibleregion.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
visibleregion.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00