55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
// opencluster.h
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//
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// Copyright (C) 2003, Chris Laurel <claurel@shatters.net>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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#pragma once
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#include <Eigen/Geometry>
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#include <celutil/reshandle.h>
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#include <celengine/deepskyobj.h>
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class OpenCluster : public DeepSkyObject
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{
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public:
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OpenCluster() = default;
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const char* getType() const override;
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void setType(const std::string&) override;
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std::string getDescription() const override;
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bool pick(const Eigen::ParametrizedLine<double, 3>& ray,
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double& distanceToPicker,
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double& cosAngleToBoundCenter) const override;
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bool load(AssociativeArray*, const fs::path&) override;
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void render(const Eigen::Vector3f& offset,
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const Eigen::Quaternionf& viewerOrientation,
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float brightness,
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float pixelSize,
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const Matrices& m,
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Renderer* r = nullptr) override;
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uint64_t getRenderMask() const override;
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unsigned int getLabelMask() const override;
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const char* getObjTypeName() const override;
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public:
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enum ClusterType
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{
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Open = 0,
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Globular = 1,
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NotDefined = 2
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};
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private:
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// TODO: It could be very useful to have a list of stars that are members
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// of the cluster.
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};
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