.. |
3dsmesh.cpp
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Complete rewrite of texture handling code for cleanup and in order to support virtual textures. What was the texture class is now split between Texture and Image. There are several subclasses of Texture, including ImageTexture, TiledTexture, CubeMap, and VirtualTexture.
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2003-07-30 05:34:04 +00:00 |
3dsmesh.h
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Improved mesh support:
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2004-02-17 09:58:52 +00:00 |
CGBuffer.h
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Changes to allow compile on OS X and to be wrapped with Objective C++, please let me know if this had any adverse effects on other platforms. Don't expect much out of this from OS X, because these are only changes that affect the celestia base.
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2002-06-14 15:34:22 +00:00 |
Makefile.am
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Adjusting CFLAGS to mirror change in trunk (more granular). Removing old flags.
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2011-01-21 18:11:44 +00:00 |
asterism.cpp
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Integrated Javier Nieto's changes that permit colors and visibility to be assinged to individual constellations in cel scripts.
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2008-02-29 21:43:30 +00:00 |
asterism.h
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Integrated Javier Nieto's changes that permit colors and visibility to be assinged to individual constellations in cel scripts.
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2008-02-29 21:43:30 +00:00 |
astro.cpp
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Fix for FreeBSD tm_zone handling. Bug #2555791.
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2009-02-11 04:38:21 +00:00 |
astro.h
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Implemented functions to convert between equatorial and galactic coordinate systems.
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2008-05-29 21:26:17 +00:00 |
atmosphere.h
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Added property for atmosphere to control cloud shadow depth; currently any value greater than 0 is treated as 1 (full cloud shadows.)
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2008-09-29 21:07:30 +00:00 |
axisarrow.cpp
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HDR bloom, adaptive exposure, calibrated nightlights - disabled by default, enable with USE_HDR and HDR_COMPRESS. 4 new vertex programs added.
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2008-03-25 00:23:16 +00:00 |
axisarrow.h
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Implemented more flexible system for reference marks. Reference mark objects lists are maintained instead of simple bitfields, allowing customization of reference mark parameters (e.g. arrow size, planet grid style, etc.) There are three new reference mark types: planetographic grid, spin vector, and body-to-body vector. The Qt4 and Win32 front ends have been updated; Gtk, KDE, and Mac interfaces need to be updated to use the new code for toggling reference marks.
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2008-03-20 21:36:17 +00:00 |
body.cpp
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- Added geometryScale property to Body class.
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2008-09-22 20:59:04 +00:00 |
body.h
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Changed behavior of Visible flag slightly. Visible false now means that an object's orbit will not be shown.
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2008-10-01 22:50:38 +00:00 |
boundaries.cpp
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- Switched to using ARB_texture_cube_map instead of obsolete EXT_texture_cube_map
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2007-12-30 20:11:26 +00:00 |
boundaries.h
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Code to read and render constellation boundaries.
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2002-06-04 16:45:23 +00:00 |
catalogxref.cpp
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Reorganized source tree into multiple directories.
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2001-11-28 01:50:04 +00:00 |
catalogxref.h
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Reorganized source tree into multiple directories.
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2001-11-28 01:50:04 +00:00 |
celengine.dsp
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Update to include modules: fragmentprog, jpleph, mesh, model, modelfile, rendcontext. And remove module 3dsmesh.
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2004-03-22 22:36:30 +00:00 |
celestia.h
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Mac Qt patch
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2008-01-18 06:08:18 +00:00 |
cmdparser.cpp
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Added new scripting command to set the text color:
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2009-11-01 19:17:16 +00:00 |
cmdparser.h
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Reorganized source tree into multiple directories.
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2001-11-28 01:50:04 +00:00 |
command.cpp
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Added new scripting command to set the text color:
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2009-11-01 19:17:16 +00:00 |
command.h
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Added new scripting command to set the text color:
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2009-11-01 19:17:16 +00:00 |
console.cpp
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Fixes to make Celestia build with gcc4.3
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2008-11-16 10:19:38 +00:00 |
console.h
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Feature tracker item 1885951:
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2008-03-19 22:34:05 +00:00 |
constellation.cpp
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Corrected the genitive form of Capricornus (Capricorni not Capricornii)
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2005-12-02 09:28:09 +00:00 |
constellation.h
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constness correstions
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2002-12-13 19:44:05 +00:00 |
customorbit.cpp
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Removing CRLF line endings which somehow existed on some but not all
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2008-10-30 07:02:31 +00:00 |
customorbit.h
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Added custom orbits for Mimas, Enceladus, Tethys, and Dione.
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2002-02-20 00:39:23 +00:00 |
customrotation.cpp
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- Fixed CustomRotations for retrograde rotating planets.
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2009-01-22 00:32:40 +00:00 |
customrotation.h
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Implemented CustomRotation property for SSC/STC files. Created CustomRotations
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2008-02-07 03:14:20 +00:00 |
dds.cpp
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Added missing headers that some compilers were complaining about.
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2003-09-05 17:00:45 +00:00 |
deepskyobj.cpp
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major upgrade of globular cluster code
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2009-02-03 20:21:36 +00:00 |
deepskyobj.h
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major upgrade of globular cluster code
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2009-02-03 20:21:36 +00:00 |
dispmap.cpp
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Reorganized source tree into multiple directories.
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2001-11-28 01:50:04 +00:00 |
dispmap.h
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Reorganized source tree into multiple directories.
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2001-11-28 01:50:04 +00:00 |
dsodb.cpp
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Fixed problem with disappearing DSOs that was caused by inadequate numerical
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2009-03-02 22:16:23 +00:00 |
dsodb.h
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- Extended localization to all DSO and star names.
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2008-10-13 21:10:09 +00:00 |
dsoname.cpp
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Integrated changes from Fridger and Toti's Celestia FT 1.2
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2005-11-18 09:00:39 +00:00 |
dsoname.h
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Integrated changes from Fridger and Toti's Celestia FT 1.2
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2005-11-18 09:00:39 +00:00 |
dsooctree.cpp
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Fixed problem with disappearing DSOs that was caused by inadequate numerical
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2009-03-02 22:16:23 +00:00 |
dsooctree.h
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Integrated changes from Fridger and Toti's Celestia FT 1.2
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2005-11-18 09:00:39 +00:00 |
engine.mak
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Enabled new sky grid code.
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2008-05-29 21:52:27 +00:00 |
execenv.h
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Removed warnings regarding non defined methods declared inline
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2006-09-12 18:03:11 +00:00 |
execution.cpp
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Fix for problem when opening CEL-scripts on Windows.
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2004-03-13 17:46:06 +00:00 |
execution.h
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Added reset method
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2002-04-02 06:39:42 +00:00 |
fragmentprog.cpp
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Fixes to make Celestia build with gcc4.3
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2008-11-16 10:19:38 +00:00 |
fragmentprog.h
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Adding support for i18n with gettext.
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2005-07-19 21:31:04 +00:00 |
frame.cpp
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Corrected reversed conditional logic in BodyMeanEquatorFrame. This caused the equatorial frames for bodies with changing equatorial planes to not work properly.
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2008-03-10 02:44:12 +00:00 |
frame.h
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- Implemented framework for Orbit and RotationModel subclasses to implement their own velocity and angular velocity methods to use instead of numerical differentation. Actual implementation of velocity methods will wait until further discussion on the developers list.
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2008-02-21 02:25:48 +00:00 |
frametree.cpp
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Implemented secondary illumination (e.g. planetshine.) Rewrote much of the code that contructs render lists to make it possible to do compute secondary illumination efficiently. This patch fixes two other bugs. The orbit of barycenters is shown when they have children that are planets, moons, or asteroids. And, an incorrect frame release was fixed in solarsys.cpp.
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2008-04-03 17:46:45 +00:00 |
frametree.h
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Implemented secondary illumination (e.g. planetshine.) Rewrote much of the code that contructs render lists to make it possible to do compute secondary illumination efficiently. This patch fixes two other bugs. The orbit of barycenters is shown when they have children that are planets, moons, or asteroids. And, an incorrect frame release was fixed in solarsys.cpp.
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2008-04-03 17:46:45 +00:00 |
galaxy.cpp
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major upgrade of globular cluster code
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2009-02-03 20:21:36 +00:00 |
galaxy.h
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major upgrade of globular cluster code
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2009-02-03 20:21:36 +00:00 |
gl.h
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Mac Qt patch
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2008-01-18 06:08:18 +00:00 |
glcontext.cpp
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Adding SGI Video Sync support.
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2006-12-12 01:29:27 +00:00 |
glcontext.h
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- Added separate specular texture support to GLSL path
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2004-10-19 17:52:43 +00:00 |
glext.cpp
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Added OpenGL extensions ARB_half_float_pixel, ARB_depth_texture, and EXT_frame_buffer_object to glext.cpp.
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2008-03-19 02:53:29 +00:00 |
glext.h
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Added GL_MULTISAMPLE to list of extensions in glext.h.
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2009-03-24 21:24:16 +00:00 |
globular.cpp
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major upgrade of globular cluster code
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2009-02-03 20:21:36 +00:00 |
globular.h
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major upgrade of globular cluster code
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2009-02-03 20:21:36 +00:00 |
glshader.cpp
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Fixed compiler warnings on Mac OS X, mostly related to different type of
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2009-01-29 01:14:16 +00:00 |
glshader.h
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Fixed compiler warnings on Mac OS X, mostly related to different type of
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2009-01-29 01:14:16 +00:00 |
image.cpp
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Committed Nils Larsson's libpng patch from trunk.
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2011-03-12 12:49:49 +00:00 |
image.h
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Added support for non power of two textures on newer graphics cards.
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2006-04-27 17:15:18 +00:00 |
jpleph.cpp
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Made JPL ephemeris loading function endianness independent.
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2006-10-17 10:52:31 +00:00 |
jpleph.h
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Fixed and improved interface to JPL ephemerides:
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2006-10-16 07:50:43 +00:00 |
lightenv.h
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Fixed bugs and improved accuracy of eclipse shadows in OpenGL 2.0 path:
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2008-12-30 02:20:33 +00:00 |
location.cpp
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Added LabelColor property for locations.
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2008-07-25 23:08:52 +00:00 |
location.h
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Added LabelColor property for locations.
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2008-07-25 23:08:52 +00:00 |
lodspheremesh.cpp
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Removed bad assertion in lodspheremesh.cpp that was causing crashes with virtual texture levels 11 and greater.
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2009-02-10 02:01:22 +00:00 |
lodspheremesh.h
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Increased maximum texture count for GLSL rendering.
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2007-05-15 13:14:34 +00:00 |
marker.cpp
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Implemented NormalizeMesh property for solar system bodies. This property makes it easier to build assemblies from several bodies with mesh geometry.
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2008-09-22 21:03:43 +00:00 |
marker.h
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Improved selection cursor:
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2008-09-25 18:31:48 +00:00 |
mesh.cpp
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Fixes for gcc-4.5, and include -ldl for systems that need it.
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2011-01-18 21:59:00 +00:00 |
mesh.h
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Fixed compiler warnings on Mac OS X, mostly related to different type of
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2009-01-29 01:14:16 +00:00 |
meshmanager.cpp
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- Made Celestia more permissive when loading 3ds files. Some conversion tools create 3ds files with more texture coordinates that there are vertices. Such files are valid but Celestia was rejecting them. Applied the same change to the Celestia 3ds loader and the 3dstocmod tool.
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2009-02-10 01:45:05 +00:00 |
meshmanager.h
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Implemented NormalizeMesh property for solar system bodies. This property makes it easier to build assemblies from several bodies with mesh geometry.
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2008-09-22 21:03:43 +00:00 |
model.cpp
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Fixes for gcc-4.5, and include -ldl for systems that need it.
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2011-01-18 21:59:00 +00:00 |
model.h
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Implemented NormalizeMesh property for solar system bodies. This property makes it easier to build assemblies from several bodies with mesh geometry.
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2008-09-22 21:03:43 +00:00 |
modelfile.cpp
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Added support for premultiplied alpha blend mode.
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2008-08-04 20:10:06 +00:00 |
modelfile.h
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Added blend type to material definition. Options for blend type are normal and additive.
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2007-04-22 04:52:15 +00:00 |
multitexture.cpp
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Added isValid() method for MultiResTexture class.
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2007-12-08 20:49:30 +00:00 |
multitexture.h
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Added isValid() method for MultiResTexture class.
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2007-12-08 20:49:30 +00:00 |
name.h
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Fixed bug in completion code when using UTF-8 characters
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2006-03-06 10:21:38 +00:00 |
nebula.cpp
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Marked "Nebula" and "Open cluster" for gettext translation.
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2009-12-12 10:05:29 +00:00 |
nebula.h
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- Added abstract class Geometry; this will permit geometry other than
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2008-07-23 21:54:53 +00:00 |
nutation.cpp
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Removing CRLF line endings which somehow existed on some but not all
|
2008-10-30 07:02:31 +00:00 |
nutation.h
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Implemented IAU2000B model for nutation.
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2008-02-25 21:15:39 +00:00 |
observer.cpp
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Committed Julien's patch to fix the animation rate of the selection cursor
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2008-10-10 22:43:02 +00:00 |
observer.h
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Committed Julien's patch to fix the animation rate of the selection cursor
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2008-10-10 22:43:02 +00:00 |
octree.h
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Fixed problem with disappearing DSOs that was caused by inadequate numerical
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2009-03-02 22:16:23 +00:00 |
opencluster.cpp
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Marked "Nebula" and "Open cluster" for gettext translation.
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2009-12-12 10:05:29 +00:00 |
opencluster.h
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- Added getObjTypeName method to DeepSkyObject class for making celx type return "galaxy", "nebula", or "opencluster" instead of the generic "deepsky"
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2007-04-02 07:55:49 +00:00 |
orbit.cpp
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Fixed orbit bugs:
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2008-06-10 20:49:06 +00:00 |
orbit.h
|
Optimized and cleaned up EllipticalOrbit class.
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2008-03-13 19:16:55 +00:00 |
overlay.cpp
|
Fixes to make Celestia build with gcc4.3
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2008-11-16 10:19:38 +00:00 |
overlay.h
|
Make program compile and install with current GCC. Remove duplicate install
|
2011-01-12 18:17:13 +00:00 |
parseobject.cpp
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Made "AddonPath" value available to ScriptedOrbits and ScriptedRotations so that they can more easily load data from files.
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2009-01-24 22:37:34 +00:00 |
parseobject.h
|
SSC parser changes to make it easier to place objects on planet surfaces:
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2008-08-29 23:33:15 +00:00 |
parser.cpp
|
Updated stc parser to handle catalog numbers for OrbitBarycenter
|
2007-12-29 22:57:27 +00:00 |
parser.h
|
Updated stc parser to handle catalog numbers for OrbitBarycenter
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2007-12-29 22:57:27 +00:00 |
particlesystem.cpp
|
Code cleanup:
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2008-09-17 02:50:46 +00:00 |
particlesystem.h
|
Committing experimental code for particle systems; disabled until after 1.6.0.
|
2008-08-29 21:29:59 +00:00 |
particlesystemfile.cpp
|
Committing experimental code for particle systems; disabled until after 1.6.0.
|
2008-08-29 21:29:59 +00:00 |
particlesystemfile.h
|
Committing experimental code for particle systems; disabled until after 1.6.0.
|
2008-08-29 21:29:59 +00:00 |
planetgrid.cpp
|
Fixed depth sorting of long/lat labels for planetographic grids.
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2008-04-30 18:31:30 +00:00 |
planetgrid.h
|
Implemented more flexible system for reference marks. Reference mark objects lists are maintained instead of simple bitfields, allowing customization of reference mark parameters (e.g. arrow size, planet grid style, etc.) There are three new reference mark types: planetographic grid, spin vector, and body-to-body vector. The Qt4 and Win32 front ends have been updated; Gtk, KDE, and Mac interfaces need to be updated to use the new code for toggling reference marks.
|
2008-03-20 21:36:17 +00:00 |
precession.cpp
|
Cleaned up precession.cpp--added comments, removed debugging code.
|
2008-03-09 19:45:11 +00:00 |
precession.h
|
Implemented CustomRotation for Earth using the long period extension to the
|
2008-03-07 03:03:12 +00:00 |
referencemark.h
|
Implemented more flexible system for reference marks. Reference mark objects lists are maintained instead of simple bitfields, allowing customization of reference mark parameters (e.g. arrow size, planet grid style, etc.) There are three new reference mark types: planetographic grid, spin vector, and body-to-body vector. The Qt4 and Win32 front ends have been updated; Gtk, KDE, and Mac interfaces need to be updated to use the new code for toggling reference marks.
|
2008-03-20 21:36:17 +00:00 |
regcombine.cpp
|
- Switched to using ARB_texture_cube_map instead of obsolete EXT_texture_cube_map
|
2007-12-30 20:11:26 +00:00 |
regcombine.h
|
Improved specular maps. The renderer can now use a separate textures for the specular mask instead of using the alpha channel of the base texture. Specular maps can also be used together with bump mapping. There's still the restriction that, like a bump map, a separate specular map must be the same size as the base texture if either is large enough to be split. Also, it'd be good to have a version of the renderer that can take advantage of more than two textures per pass.
|
2002-07-26 05:41:25 +00:00 |
rendcontext.cpp
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Fixed broken point sprites problem caused by the fix for mesh files without texture coordinates.
|
2009-03-18 18:44:38 +00:00 |
rendcontext.h
|
- Implemented consistent behavior for models with no texture coordinates. Fixes 'flickering' of colors on no-texcoord models used in stc files (and in ssc files with a texture override.)
|
2009-03-09 19:01:53 +00:00 |
render.cpp
|
Improve quality of point stars when multisample antialiasing is enabled.
|
2009-03-24 03:52:11 +00:00 |
render.h
|
- Fixed CelestiaGuide.html opening issue with Firefox on Windows version
|
2010-03-07 20:03:31 +00:00 |
renderglsl.cpp
|
- Implemented consistent behavior for models with no texture coordinates. Fixes 'flickering' of colors on no-texcoord models used in stc files (and in ssc files with a texture override.)
|
2009-03-09 19:01:53 +00:00 |
renderglsl.h
|
Code cleanup:
|
2008-09-17 02:50:46 +00:00 |
renderinfo.h
|
HDR bloom, adaptive exposure, calibrated nightlights - disabled by default, enable with USE_HDR and HDR_COMPRESS. 4 new vertex programs added.
|
2008-03-25 00:23:16 +00:00 |
rotation.cpp
|
Fixed bugs in rotation classes. Added missing isPeriodic method for IAURotations, fixed reversed angular velocity calculation for custom rotations.
|
2008-03-13 19:11:22 +00:00 |
rotation.h
|
Fixed bugs in rotation classes. Added missing isPeriodic method for IAURotations, fixed reversed angular velocity calculation for custom rotations.
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2008-03-13 19:11:22 +00:00 |
rotationmanager.cpp
|
Implemented rotation model that interpolates a sequence of unevenly spaced quaternion keyframes.
|
2006-10-18 10:23:40 +00:00 |
rotationmanager.h
|
Implemented rotation model that interpolates a sequence of unevenly spaced quaternion keyframes.
|
2006-10-18 10:23:40 +00:00 |
samporbit.cpp
|
Fixed orbit bugs:
|
2008-06-10 20:49:06 +00:00 |
samporbit.h
|
Implemented xyz+velocity sampled trajectories (xyzv files) for better accuracy.
|
2008-04-03 01:26:36 +00:00 |
samporient.cpp
|
Fixed index out of bounds errors in SampledOrbit and SampledRotation code.
|
2007-06-05 17:58:24 +00:00 |
samporient.h
|
Implemented rotation model that interpolates a sequence of unevenly spaced quaternion keyframes.
|
2006-10-18 10:23:40 +00:00 |
scriptobject.cpp
|
Make program compile and install with current GCC. Remove duplicate install
|
2011-01-12 18:17:13 +00:00 |
scriptobject.h
|
Implemented ScriptedRotation. Moved common functions used by ScriptedOrbit and ScriptedRotation into scriptobject module.
|
2006-11-20 10:31:30 +00:00 |
scriptorbit.cpp
|
Changed the names of the begin and end parameters for scripted orbits
|
2008-01-20 21:31:30 +00:00 |
scriptorbit.h
|
Implemented ScriptedRotation. Moved common functions used by ScriptedOrbit and ScriptedRotation into scriptobject module.
|
2006-11-20 10:31:30 +00:00 |
scriptrotation.cpp
|
Changed the names of the begin and end parameters for scripted orbits
|
2008-01-20 21:31:30 +00:00 |
scriptrotation.h
|
Implemented ScriptedRotation. Moved common functions used by ScriptedOrbit and ScriptedRotation into scriptobject module.
|
2006-11-20 10:31:30 +00:00 |
selection.cpp
|
Implemented the visible flag for deep sky objects. The visible attribute may
|
2008-08-07 05:35:29 +00:00 |
selection.h
|
- Implemented framework for Orbit and RotationModel subclasses to implement their own velocity and angular velocity methods to use instead of numerical differentation. Actual implementation of velocity methods will wait until further discussion on the developers list.
|
2008-02-21 02:25:48 +00:00 |
shadermanager.cpp
|
Added ifdefs so that shaders.log is only written by debug builds.
|
2009-04-09 21:34:49 +00:00 |
shadermanager.h
|
Fixed bugs and improved accuracy of eclipse shadows in OpenGL 2.0 path:
|
2008-12-30 02:20:33 +00:00 |
simulation.cpp
|
Improved selection cursor:
|
2008-09-25 18:31:48 +00:00 |
simulation.h
|
Implement globular clusters
|
2008-09-20 14:17:39 +00:00 |
skygrid.cpp
|
Fixed some compiler warnings when building under gcc 4.3.
|
2009-01-26 20:49:35 +00:00 |
skygrid.h
|
Sky grid fixes:
|
2008-05-30 01:38:12 +00:00 |
solarsys.cpp
|
Removing CRLF line endings which somehow existed on some but not all
|
2008-10-30 07:02:31 +00:00 |
solarsys.h
|
- Implemented framework for Orbit and RotationModel subclasses to implement their own velocity and angular velocity methods to use instead of numerical differentation. Actual implementation of velocity methods will wait until further discussion on the developers list.
|
2008-02-21 02:25:48 +00:00 |
solarsysxml.cpp
|
Atmosphere member cloudTex renamed to cloudTexture
|
2002-02-20 00:35:22 +00:00 |
solarsysxml.h
|
Loader for solar system XML files.
|
2002-01-31 07:24:56 +00:00 |
spheremesh.cpp
|
Fixed signed to unsigned implicit cast warnings
|
2006-11-27 19:11:55 +00:00 |
spheremesh.h
|
Fix .cms file loading. The cms meshes are now just converted to the standard Celestia model class upon loading.
|
2004-02-18 05:58:56 +00:00 |
spiceinterface.cpp
|
Add cstdio for gcc 4.5.
|
2011-01-21 22:56:39 +00:00 |
spiceinterface.h
|
Improved SPICE interface:
|
2008-02-18 23:07:58 +00:00 |
spiceorbit.cpp
|
Implemented computeVelocity() method for SPICE orbit.
|
2008-04-16 18:51:58 +00:00 |
spiceorbit.h
|
Implemented computeVelocity() method for SPICE orbit.
|
2008-04-16 18:51:58 +00:00 |
spicerotation.cpp
|
Added files for SPICE rotations--any SPICE frame can be used as a Celestia rotation model.
|
2008-04-08 23:56:08 +00:00 |
spicerotation.h
|
Added files for SPICE rotations--any SPICE frame can be used as a Celestia rotation model.
|
2008-04-08 23:56:08 +00:00 |
star.cpp
|
Make program compile and install with current GCC. Remove duplicate install
|
2011-01-12 18:17:13 +00:00 |
star.h
|
Added support for dispositions (Add, Modify, and Replace) in stc files.
|
2008-08-29 23:26:54 +00:00 |
starbrowser.cpp
|
Eliminated some compiler warnings and errors from g++
|
2003-08-10 22:05:09 +00:00 |
starbrowser.h
|
Changes to compile with gcc3 under apple's april dev tools, possibly other platforms too (only added std:: to some STL stuff in starbrowser, shouldn't break anything elsehwere)
|
2002-08-02 00:18:16 +00:00 |
starcolors.cpp
|
changed ColorTable enum name to avoid conflct in macosx
|
2004-12-18 23:04:58 +00:00 |
starcolors.h
|
changed ColorTable enum name to avoid conflct in macosx
|
2004-12-18 23:04:58 +00:00 |
stardb.cpp
|
Fixed bug that resulted in visible barycenters when Modify was used to convert a star to a barycenter.
|
2009-01-24 04:42:48 +00:00 |
stardb.h
|
- Extended localization to all DSO and star names.
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2008-10-13 21:10:09 +00:00 |
starname.cpp
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Fixed bug 1864873, OrbitBarycenter does not resolve catalog references. A previous
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2008-01-07 02:44:55 +00:00 |
starname.h
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Integrated changes from Fridger and Toti's Celestia FT 1.2
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2005-11-18 09:00:39 +00:00 |
staroctree.cpp
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Fixed bug 1947693: Dim stars in distant orbits aren't drawn. This fix is
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2008-05-07 18:21:44 +00:00 |
staroctree.h
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Integrated changes from Fridger and Toti's Celestia FT 1.2
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2005-11-18 09:00:39 +00:00 |
stellarclass.cpp
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Removed 'not handled in switch' warnings
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2006-09-13 15:01:04 +00:00 |
stellarclass.h
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Fixed a compiler warning
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2005-07-13 10:14:37 +00:00 |
surface.h
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HDR bloom, adaptive exposure, calibrated nightlights - disabled by default, enable with USE_HDR and HDR_COMPRESS. 4 new vertex programs added.
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2008-03-25 00:23:16 +00:00 |
texmanager.cpp
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Fixed some more DXT5nm related issues:
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2006-10-22 00:13:18 +00:00 |
texmanager.h
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Complete rewrite of texture handling code for cleanup and in order to support virtual textures. What was the texture class is now split between Texture and Image. There are several subclasses of Texture, including ImageTexture, TiledTexture, CubeMap, and VirtualTexture.
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2003-07-30 05:34:04 +00:00 |
texture.cpp
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major upgrade of globular cluster code
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2009-02-03 20:21:36 +00:00 |
texture.h
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Fixed some more DXT5nm related issues:
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2006-10-22 00:13:18 +00:00 |
timeline.cpp
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- Implemented framework for Orbit and RotationModel subclasses to implement their own velocity and angular velocity methods to use instead of numerical differentation. Actual implementation of velocity methods will wait until further discussion on the developers list.
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2008-02-21 02:25:48 +00:00 |
timeline.h
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- Implemented framework for Orbit and RotationModel subclasses to implement their own velocity and angular velocity methods to use instead of numerical differentation. Actual implementation of velocity methods will wait until further discussion on the developers list.
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2008-02-21 02:25:48 +00:00 |
timelinephase.cpp
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Removing CRLF line endings which somehow existed on some but not all
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2008-10-30 07:02:31 +00:00 |
timelinephase.h
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- Implemented framework for Orbit and RotationModel subclasses to implement their own velocity and angular velocity methods to use instead of numerical differentation. Actual implementation of velocity methods will wait until further discussion on the developers list.
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2008-02-21 02:25:48 +00:00 |
tokenizer.cpp
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Fixed handling of end-of-file in the middle of a comment line.
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2006-09-26 07:51:00 +00:00 |
tokenizer.h
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Parse Unicode escapes of the form \uxxxx
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2004-01-03 21:30:24 +00:00 |
trajmanager.cpp
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Implemented xyz+velocity sampled trajectories (xyzv files) for better accuracy.
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2008-04-03 01:26:36 +00:00 |
trajmanager.h
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Implemented SampledTrajectory, a new trajectory type similar to SampledOrbit,
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2007-11-21 18:33:13 +00:00 |
univcoord.cpp
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Reorganized source tree into multiple directories.
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2001-11-28 01:50:04 +00:00 |
univcoord.h
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Reorganized source tree into multiple directories.
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2001-11-28 01:50:04 +00:00 |
universe.cpp
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Implemented NormalizeMesh property for solar system bodies. This property makes it easier to build assemblies from several bodies with mesh geometry.
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2008-09-22 21:03:43 +00:00 |
universe.h
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Implemented NormalizeMesh property for solar system bodies. This property makes it easier to build assemblies from several bodies with mesh geometry.
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2008-09-22 21:03:43 +00:00 |
vecgl.h
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Fix code taking address of a temporary result.
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2011-01-24 20:05:54 +00:00 |
vertexbuf.h
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Reorganized source tree into multiple directories.
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2001-11-28 01:50:04 +00:00 |
vertexlist.cpp
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Improved mesh support:
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2004-02-17 09:58:52 +00:00 |
vertexlist.h
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Improved mesh support:
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2004-02-17 09:58:52 +00:00 |
vertexprog.cpp
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HDR bloom, adaptive exposure, calibrated nightlights - disabled by default, enable with USE_HDR and HDR_COMPRESS. 4 new vertex programs added.
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2008-03-25 00:23:16 +00:00 |
vertexprog.h
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HDR bloom, adaptive exposure, calibrated nightlights - disabled by default, enable with USE_HDR and HDR_COMPRESS. 4 new vertex programs added.
|
2008-03-25 00:23:16 +00:00 |
virtualtex.cpp
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fix allowing for absolute directory notation in the VT ImageDirectory.
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2008-04-08 20:22:45 +00:00 |
virtualtex.h
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Allow the texture tile prefix to be specified in a .ctx file.
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2003-08-01 06:30:47 +00:00 |
visibleregion.cpp
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Don't render a visible region when the current simulation time is outside the target object's lifetime.
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2009-01-30 22:07:24 +00:00 |
visibleregion.h
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Fixed bug in VisibleRegion class--target selection was a reference but should have been an instance.
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2008-04-09 02:13:50 +00:00 |
vsop87.cpp
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Orbit rendering improvements:
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2007-03-05 00:33:28 +00:00 |
vsop87.h
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Added support for calculation of planet positions from the VSOP87 theory.
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2002-03-01 01:41:14 +00:00 |