Grant Hutchison
c120c17b88
Added HD 145457 b, HAT-P-15 b, HAT-P-16 b; removed QS Vir b
2010-05-31 22:42:58 +00:00
Grant Hutchison
21c41b8403
Added HAT-P-15, HAT-P-16; removed QS Vir
2010-05-31 22:41:54 +00:00
Chris Laurel
0ea1d68596
Fixes for spice2xyzv tool:
...
- Prevent extra samples from being generated at end of time window
- Fixed sampling outside of valid SPICE coverage window
- New search algorithm better respects requested approximation tolerance
2010-05-27 22:10:25 +00:00
Chris Laurel
d31bb52221
Added Solstice Mission extension for Cassini.
2010-05-24 02:46:41 +00:00
Chris Laurel
dcf48155a8
Fixed bug that made a solar system object invalid when Modify was used to
...
override properties of an object with a multiphase Timeline.
2010-05-17 16:56:04 +00:00
Andrew Tribick
1960b7c888
Added ability to specify temperature and bolometric correction in .stc files.
2010-04-28 18:59:44 +00:00
Grant Hutchison
6a44c13ca4
Added WASP-33 b, Kepler-5 b, Kepler-6 b, Kepler-7 b, Hip 57050 b
2010-04-28 18:37:07 +00:00
Grant Hutchison
0ba5d26c9b
Added Kepler-5, Kepler-6, Kepler-7
2010-04-28 18:35:50 +00:00
Chris Laurel
5252211434
Eigenized particle system code and brought it up to date with model
...
changes.
2010-04-27 03:49:40 +00:00
Grant Hutchison
807e75a8c5
Added nearby brown dwarf UGPSJ 0722-05
2010-04-23 22:47:23 +00:00
Chris Laurel
52b1dccdff
Fixed eclipse shadows on non-spherical planets (especially noticeable on
...
Saturn.) Fix affects the GLSL/OpenGL 2.0 render path only.
2010-04-23 22:14:44 +00:00
Grant Hutchison
f357f2608b
Added WASP-8 b, -21 b, -24 b, -25 b, -28 b, -29 b
2010-04-19 23:39:27 +00:00
Grant Hutchison
ce00a4c2bf
Added WASP-8, -21, -24, -25, -28, -29
2010-04-19 23:38:22 +00:00
Vincent Giangiulio
051f7034ee
Fixed compilation error: added util.h include to identify the gettext macro
2010-04-18 14:13:42 +00:00
Grant Hutchison
b57e5c2e49
Added WASP-22 b, WASP-26 b, HD 38801 b; removed BD+20 1790 b
2010-04-15 22:54:04 +00:00
Grant Hutchison
3cc6f6a66c
Added WASP-22, WASP-26; removed BD+20 1790
2010-04-15 22:52:49 +00:00
Vincent Giangiulio
54892743b8
Added i18n support through gettext to the Qt4 version
2010-04-13 10:14:57 +00:00
Vincent Giangiulio
f591ba4f55
- Added Galician translation by Xabier Cancela
2010-04-11 14:22:16 +00:00
Vincent Giangiulio
98974b73ee
Updated translations
2010-03-27 09:42:32 +00:00
Grant Hutchison
cab9d767c6
14 new planets, including HAT-P-14 b, CoRoT-9 b, 47 UMa d & HD 38529 d
2010-03-22 01:32:08 +00:00
Grant Hutchison
84681c7ae1
Added HAT-P-14 and CoRoT-9
2010-03-22 00:35:40 +00:00
Grant Hutchison
dab2020c02
New IAU names on Mercury, Venus, Mars, Enceladus & Titan
2010-03-22 00:34:26 +00:00
Chris Laurel
031aeb1273
cmodview fixes:
...
- Add compile time controls for shadow buffer size and sampling
- Fixed flipped textures in Qt4.6
- Replaced stderr output with qWarning()
- Fixed shadow buffer debugging visualization
2010-03-10 20:49:52 +00:00
Chris Laurel
9c62cbdc38
Fixed broken #include in glframebuffer.cpp.
2010-03-10 06:03:26 +00:00
Chris Laurel
7db69edf74
Removed another Qt4.6 dependency from cmodview.
2010-03-10 01:46:49 +00:00
Chris Laurel
a452539e60
Reduced shadow aliasing in cmodview by using 4-sample percentage closer filtering.
2010-03-10 01:04:26 +00:00
Chris Laurel
8fb1e59159
Added experimental shadow rendering to cmodview.
2010-03-09 08:29:15 +00:00
Vincent Giangiulio
38b6e23c6f
- Fixed i18n issue about truncated labels with East Asian locales:
2010-03-07 20:19:17 +00:00
Chris Laurel
c06c3092c9
Replaced Qt's QGLShaderProgram with custom class in cmodview in order to eliminate dependence
...
on version 4.6.
2010-03-07 18:44:38 +00:00
Chris Laurel
8b0347fe52
cmodview bug fixes:
...
- Corrected off-by-one error in assigment of materials to groups when
loading obj files.
- Force shader rebuild when switching between dxt5nm and uncompressed normal maps
2010-02-25 05:26:28 +00:00
Chris Laurel
d18ac0758c
cmodview enhancements:
...
- Draw translucent meshes after opaque ones in order to reduce depth ordering
artifacts.
- Alphabetize texture names in material editor
2010-02-24 02:17:21 +00:00
Chris Laurel
7fff956828
cmodview enhancements:
...
- Added setting to disable ambient light
- Added texture selection combo boxes to material editor
2010-02-24 01:17:22 +00:00
Vincent Giangiulio
473675c396
Fixed cmodview compilation errors and warnings on win32
2010-02-23 17:43:39 +00:00
Vincent Giangiulio
566679c187
Marked missing strings for gettext translation.
2010-02-22 19:41:10 +00:00
Chris Laurel
f931f6c658
Fixed render path initialization in cmodview.
2010-02-22 19:19:03 +00:00
Chris Laurel
f720ab378e
cmodview updates:
...
- Enable OpenGL 2.0 path by default when shaders are available
- Use self-shadowing term when specular lighting or normal maps are enabled
2010-02-22 18:35:10 +00:00
Vincent Giangiulio
9c3f908446
Made celestia:runscript use relative file names
2010-02-22 14:01:22 +00:00
Chris Laurel
074ebf4e9c
- Added dxt5nm support to cmodview
...
- Changed the normal map shaders to always normalize the vector fetched
from the texture map. Texture interpolation can produce values that aren't
normalized, resulting artificially faint specular highlights. We should
probably make the same change to Celestia itself.
2010-02-21 03:03:09 +00:00
Chris Laurel
9f1229c4d3
Bug fixes and UI improvements for cmodview:
...
- Fixed background colors in material editor
- Correctly show opacity in OGL 2 path
- Fixed texturing problems that occurred when switching from OGL 2 to FF path
- Fixed highlight color in OGL 2 path
2010-02-21 00:42:30 +00:00
Chris Laurel
259477ae22
Improvements for cmodview:
...
- Save and restore window state between runs
- Changed material editor to a dockable widget
- Disable material editor when no mesh is selected
2010-02-19 21:23:26 +00:00
Fridger Schrempp
872bfa3ad6
Added src/modelview directory for building
2010-02-19 11:19:37 +00:00
Chris Laurel
ac3e03b22e
Added normal and specular map support to cmodview.
2010-02-19 02:35:57 +00:00
Chris Laurel
4f51011fae
Added OpenGL 2.0 render path for cmodview utility.
2010-02-19 00:15:44 +00:00
Chris Laurel
96babc009b
Added support for loading Wavefront OBJ format models to cmodview.
2010-02-17 19:52:51 +00:00
Chris Laurel
c007352e69
Fixed texture loading for ASCII cmod files.
2010-02-17 16:51:30 +00:00
Chris Laurel
5cd4e9945d
Added celmodel to list of subdirectories in automake file.
2010-02-17 02:27:35 +00:00
Chris Laurel
e8928c86cc
Updated cmodtools:
...
- Removed normal generation code from convert3ds.cpp; use the (better) normal
generator in cmodops.cpp instead.
- Removed nonfunctional code to use smoothing groups
- Added background color chooser for cmodview
- Enabled automatic uniquification and better normal generation when converting
3ds to cmod in cmodview and 3dstocmod utilities.
2010-02-17 00:48:17 +00:00
Chris Laurel
faedefec0e
Fixed 3ds conversion code to properly handle meshes without materials.
2010-02-16 20:40:23 +00:00
Chris Laurel
5706a6c81a
Added libcelmodel.a to list of libraries linked in automake files.
2010-02-16 07:56:40 +00:00
Chris Laurel
17a93ec524
cmodview updates:
...
- Fixed crash bug
- Enabled material editor
2010-02-16 02:52:22 +00:00