Commit Graph

4978 Commits (sensor-dev)

Author SHA1 Message Date
Grant Hutchison c120c17b88 Added HD 145457 b, HAT-P-15 b, HAT-P-16 b; removed QS Vir b 2010-05-31 22:42:58 +00:00
Grant Hutchison 21c41b8403 Added HAT-P-15, HAT-P-16; removed QS Vir 2010-05-31 22:41:54 +00:00
Chris Laurel 0ea1d68596 Fixes for spice2xyzv tool:
- Prevent extra samples from being generated at end of time window
- Fixed sampling outside of valid SPICE coverage window
- New search algorithm better respects requested approximation tolerance
2010-05-27 22:10:25 +00:00
Chris Laurel d31bb52221 Added Solstice Mission extension for Cassini. 2010-05-24 02:46:41 +00:00
Chris Laurel dcf48155a8 Fixed bug that made a solar system object invalid when Modify was used to
override properties of an object with a multiphase Timeline.
2010-05-17 16:56:04 +00:00
Andrew Tribick 1960b7c888 Added ability to specify temperature and bolometric correction in .stc files. 2010-04-28 18:59:44 +00:00
Grant Hutchison 6a44c13ca4 Added WASP-33 b, Kepler-5 b, Kepler-6 b, Kepler-7 b, Hip 57050 b 2010-04-28 18:37:07 +00:00
Grant Hutchison 0ba5d26c9b Added Kepler-5, Kepler-6, Kepler-7 2010-04-28 18:35:50 +00:00
Chris Laurel 5252211434 Eigenized particle system code and brought it up to date with model
changes.
2010-04-27 03:49:40 +00:00
Grant Hutchison 807e75a8c5 Added nearby brown dwarf UGPSJ 0722-05 2010-04-23 22:47:23 +00:00
Chris Laurel 52b1dccdff Fixed eclipse shadows on non-spherical planets (especially noticeable on
Saturn.) Fix affects the GLSL/OpenGL 2.0 render path only.
2010-04-23 22:14:44 +00:00
Grant Hutchison f357f2608b Added WASP-8 b, -21 b, -24 b, -25 b, -28 b, -29 b 2010-04-19 23:39:27 +00:00
Grant Hutchison ce00a4c2bf Added WASP-8, -21, -24, -25, -28, -29 2010-04-19 23:38:22 +00:00
Vincent Giangiulio 051f7034ee Fixed compilation error: added util.h include to identify the gettext macro 2010-04-18 14:13:42 +00:00
Grant Hutchison b57e5c2e49 Added WASP-22 b, WASP-26 b, HD 38801 b; removed BD+20 1790 b 2010-04-15 22:54:04 +00:00
Grant Hutchison 3cc6f6a66c Added WASP-22, WASP-26; removed BD+20 1790 2010-04-15 22:52:49 +00:00
Vincent Giangiulio 54892743b8 Added i18n support through gettext to the Qt4 version 2010-04-13 10:14:57 +00:00
Vincent Giangiulio f591ba4f55 - Added Galician translation by Xabier Cancela 2010-04-11 14:22:16 +00:00
Vincent Giangiulio 98974b73ee Updated translations 2010-03-27 09:42:32 +00:00
Grant Hutchison cab9d767c6 14 new planets, including HAT-P-14 b, CoRoT-9 b, 47 UMa d & HD 38529 d 2010-03-22 01:32:08 +00:00
Grant Hutchison 84681c7ae1 Added HAT-P-14 and CoRoT-9 2010-03-22 00:35:40 +00:00
Grant Hutchison dab2020c02 New IAU names on Mercury, Venus, Mars, Enceladus & Titan 2010-03-22 00:34:26 +00:00
Chris Laurel 031aeb1273 cmodview fixes:
- Add compile time controls for shadow buffer size and sampling
- Fixed flipped textures in Qt4.6
- Replaced stderr output with qWarning()
- Fixed shadow buffer debugging visualization
2010-03-10 20:49:52 +00:00
Chris Laurel 9c62cbdc38 Fixed broken #include in glframebuffer.cpp. 2010-03-10 06:03:26 +00:00
Chris Laurel 7db69edf74 Removed another Qt4.6 dependency from cmodview. 2010-03-10 01:46:49 +00:00
Chris Laurel a452539e60 Reduced shadow aliasing in cmodview by using 4-sample percentage closer filtering. 2010-03-10 01:04:26 +00:00
Chris Laurel 8fb1e59159 Added experimental shadow rendering to cmodview. 2010-03-09 08:29:15 +00:00
Vincent Giangiulio 38b6e23c6f - Fixed i18n issue about truncated labels with East Asian locales: 2010-03-07 20:19:17 +00:00
Chris Laurel c06c3092c9 Replaced Qt's QGLShaderProgram with custom class in cmodview in order to eliminate dependence
on version 4.6.
2010-03-07 18:44:38 +00:00
Chris Laurel 8b0347fe52 cmodview bug fixes:
- Corrected off-by-one error in assigment of materials to groups when
loading obj files.
- Force shader rebuild when switching between dxt5nm and uncompressed normal maps
2010-02-25 05:26:28 +00:00
Chris Laurel d18ac0758c cmodview enhancements:
- Draw translucent meshes after opaque ones in order to reduce depth ordering
artifacts.
- Alphabetize texture names in material editor
2010-02-24 02:17:21 +00:00
Chris Laurel 7fff956828 cmodview enhancements:
- Added setting to disable ambient light
- Added texture selection combo boxes to material editor
2010-02-24 01:17:22 +00:00
Vincent Giangiulio 473675c396 Fixed cmodview compilation errors and warnings on win32 2010-02-23 17:43:39 +00:00
Vincent Giangiulio 566679c187 Marked missing strings for gettext translation. 2010-02-22 19:41:10 +00:00
Chris Laurel f931f6c658 Fixed render path initialization in cmodview. 2010-02-22 19:19:03 +00:00
Chris Laurel f720ab378e cmodview updates:
- Enable OpenGL 2.0 path by default when shaders are available
- Use self-shadowing term when specular lighting or normal maps are enabled
2010-02-22 18:35:10 +00:00
Vincent Giangiulio 9c3f908446 Made celestia:runscript use relative file names 2010-02-22 14:01:22 +00:00
Chris Laurel 074ebf4e9c - Added dxt5nm support to cmodview
- Changed the normal map shaders to always normalize the vector fetched
  from the texture map. Texture interpolation can produce values that aren't
  normalized, resulting artificially faint specular highlights. We should
  probably make the same change to Celestia itself.
2010-02-21 03:03:09 +00:00
Chris Laurel 9f1229c4d3 Bug fixes and UI improvements for cmodview:
- Fixed background colors in material editor
- Correctly show opacity in OGL 2 path
- Fixed texturing problems that occurred when switching from OGL 2 to FF path
- Fixed highlight color in OGL 2 path
2010-02-21 00:42:30 +00:00
Chris Laurel 259477ae22 Improvements for cmodview:
- Save and restore window state between runs
- Changed material editor to a dockable widget
- Disable material editor when no mesh is selected
2010-02-19 21:23:26 +00:00
Fridger Schrempp 872bfa3ad6 Added src/modelview directory for building 2010-02-19 11:19:37 +00:00
Chris Laurel ac3e03b22e Added normal and specular map support to cmodview. 2010-02-19 02:35:57 +00:00
Chris Laurel 4f51011fae Added OpenGL 2.0 render path for cmodview utility. 2010-02-19 00:15:44 +00:00
Chris Laurel 96babc009b Added support for loading Wavefront OBJ format models to cmodview. 2010-02-17 19:52:51 +00:00
Chris Laurel c007352e69 Fixed texture loading for ASCII cmod files. 2010-02-17 16:51:30 +00:00
Chris Laurel 5cd4e9945d Added celmodel to list of subdirectories in automake file. 2010-02-17 02:27:35 +00:00
Chris Laurel e8928c86cc Updated cmodtools:
- Removed normal generation code from convert3ds.cpp; use the (better) normal
generator in cmodops.cpp instead.
- Removed nonfunctional code to use smoothing groups
- Added background color chooser for cmodview
- Enabled automatic uniquification and better normal generation when converting
3ds to cmod in cmodview and 3dstocmod utilities.
2010-02-17 00:48:17 +00:00
Chris Laurel faedefec0e Fixed 3ds conversion code to properly handle meshes without materials. 2010-02-16 20:40:23 +00:00
Chris Laurel 5706a6c81a Added libcelmodel.a to list of libraries linked in automake files. 2010-02-16 07:56:40 +00:00
Chris Laurel 17a93ec524 cmodview updates:
- Fixed crash bug
- Enabled material editor
2010-02-16 02:52:22 +00:00