celestia/src/celengine
Hleb Valoshka b082d5f47f Automatically convert to c++11 using clan-tidy
+ manual cleanups
2018-09-22 23:42:02 +03:00
..
CGBuffer.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
Makefile.am update for newer automake 2018-09-22 23:41:57 +03:00
asterism.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
asterism.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
astro.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
astro.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
atmosphere.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
axisarrow.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
axisarrow.h Eigenized reference mark, label, and marker code. 2009-07-21 04:04:26 +00:00
body.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
body.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
boundaries.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
boundaries.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
catalogxref.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
catalogxref.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
celestia.h Adapt code to Eigen 3.3 2018-09-22 17:08:07 +03:00
cmdparser.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
cmdparser.h First round of Eigen-izing the core Celestia code. 2009-07-15 03:06:30 +00:00
command.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
command.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
console.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
console.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
constellation.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
constellation.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
dds.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
deepskyobj.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
deepskyobj.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
dispmap.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
dispmap.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
dsodb.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
dsodb.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
dsoname.cpp Integrated changes from Fridger and Toti's Celestia FT 1.2 2005-11-18 09:00:39 +00:00
dsoname.h Integrated changes from Fridger and Toti's Celestia FT 1.2 2005-11-18 09:00:39 +00:00
dsooctree.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
dsooctree.h First round of Eigen-izing the core Celestia code. 2009-07-15 03:06:30 +00:00
eigenport.h Eigenized lighting and shadow calculations in renderer. 2009-07-18 05:50:56 +00:00
execenv.h Cleaned up include files used by modules in celengine: 2009-10-04 14:12:59 +00:00
execution.cpp Fix for problem when opening CEL-scripts on Windows. 2004-03-13 17:46:06 +00:00
execution.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
fragmentprog.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
fragmentprog.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
frame.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
frame.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
frametree.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
frametree.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
galaxy.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
galaxy.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
geometry.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
glcontext.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
glcontext.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
globular.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
globular.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
glshader.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
glshader.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
image.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
image.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
lightenv.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
location.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
location.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
lodspheremesh.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
lodspheremesh.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
marker.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
marker.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
meshmanager.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
meshmanager.h - Moved cmod code into a separate module celmodel. 2010-02-05 20:05:18 +00:00
modelgeometry.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
modelgeometry.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
multitexture.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
multitexture.h Added isValid() method for MultiResTexture class. 2007-12-08 20:49:30 +00:00
name.h Fixed bug in completion code when using UTF-8 characters 2006-03-06 10:21:38 +00:00
nebula.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
nebula.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
observer.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
observer.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
octree.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
opencluster.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
opencluster.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
overlay.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
overlay.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
parseobject.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
parseobject.h SSC parser changes to make it easier to place objects on planet surfaces: 2008-08-29 23:33:15 +00:00
parser.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
parser.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
particlesystem.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
particlesystem.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
particlesystemfile.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
particlesystemfile.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
planetgrid.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
planetgrid.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
referencemark.h Eigenized reference mark, label, and marker code. 2009-07-21 04:04:26 +00:00
regcombine.cpp More GLEW-related cleanup. 2009-08-15 00:48:42 +00:00
regcombine.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
rendcontext.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
rendcontext.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
render.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
render.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
renderglsl.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
renderglsl.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
renderinfo.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
rotationmanager.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
rotationmanager.h Moved ephemeris files (subclasses of Orbit and RotationModel) into new celephem folder. 2009-11-02 20:30:18 +00:00
selection.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
selection.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
shadermanager.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
shadermanager.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
simulation.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
simulation.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
skygrid.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
skygrid.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
solarsys.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
solarsys.h Fix the most serious fixes found by coverity 2018-09-22 23:41:58 +03:00
spheremesh.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
spheremesh.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
star.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
star.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
starbrowser.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
starbrowser.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
starcolors.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
starcolors.h changed ColorTable enum name to avoid conflct in macosx 2004-12-18 23:04:58 +00:00
stardb.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
stardb.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
starname.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
starname.h Integrated changes from Fridger and Toti's Celestia FT 1.2 2005-11-18 09:00:39 +00:00
staroctree.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
staroctree.h First round of Eigen-izing the core Celestia code. 2009-07-15 03:06:30 +00:00
stellarclass.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
stellarclass.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
surface.h HDR bloom, adaptive exposure, calibrated nightlights - disabled by default, enable with USE_HDR and HDR_COMPRESS. 4 new vertex programs added. 2008-03-25 00:23:16 +00:00
texmanager.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
texmanager.h Complete rewrite of texture handling code for cleanup and in order to support virtual textures. What was the texture class is now split between Texture and Image. There are several subclasses of Texture, including ImageTexture, TiledTexture, CubeMap, and VirtualTexture. 2003-07-30 05:34:04 +00:00
texture.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
texture.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
timeline.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
timeline.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
timelinephase.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
timelinephase.h - Implemented framework for Orbit and RotationModel subclasses to implement their own velocity and angular velocity methods to use instead of numerical differentation. Actual implementation of velocity methods will wait until further discussion on the developers list. 2008-02-21 02:25:48 +00:00
tokenizer.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
tokenizer.h Added units support to parser and tokenizer. Units are specified inside angle brackets after the property name. 2009-12-16 19:23:51 +00:00
trajmanager.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
trajmanager.h Moved ephemeris files (subclasses of Orbit and RotationModel) into new celephem folder. 2009-11-02 20:30:18 +00:00
univcoord.cpp More Eigenization changes and fixes for UniversalCoord methods. 2009-07-24 06:59:54 +00:00
univcoord.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
universe.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
universe.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
vecgl.h fix whitespaces and indents 2018-09-22 23:41:57 +03:00
vertexbuf.h Reorganized source tree into multiple directories. 2001-11-28 01:50:04 +00:00
vertexprog.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
vertexprog.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
virtualtex.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
virtualtex.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
visibleregion.cpp Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00
visibleregion.h Automatically convert to c++11 using clan-tidy 2018-09-22 23:42:02 +03:00